Purchase SoundFonts 

Go to our SoundStore

IMPORTANT: Make sure you have enough memory before purchasing!  Memory requirements are shown in product descriptions.  SB Live/Audigy  users can allocate memory with the AudioHQ SoundFont Applet but users of AWE32/64 and other cards will need sufficient RAM on the sound card.

  • You will need a PayPal account to purchase from us - This means you can pay by credit card or other PayPal supported methods.  If you don't yet have a PayPal account, we suggest you create one first.

  • Each SoundFont is compressed with sfArk.  If you don't have sfArk installed, download sfArk for Windows or sfArk for OS X. Then, after purchasing simply click the downloaded file in order to uncompress it - The SoundFont (sf2) file will be created in the same folder as the downloaded file.  sfArk is currently not available for Linux, so contact us after purchasing to request a non-compressed versions of SoundFonts.

  • Go to our SoundStore now to browse our products and make your purchase.

If you experience any difficulty or need further information please contact us.

Making music with SoundFonts
a very quick beginner's guide...
In case you've ended up here from a link or search engine and are wondering what this is about -- SoundFonts are audio samples in a specific format.  They are used by musicians and composers to create music using particular sounds that they want.  If you have a Sound Blaster Live or Audigy then you can use SoundFonts - you will additionally need a MIDI keyboard to actually play, and a MIDI interface for your computer (almost all sound-cards have a MIDI interface built-in, but you might need to buy a cable for it).  Then, you'll need some sort of MIDI or audio recording software package such as Steinberg Cubase, Emagic Logic, or Cakewalk Sonar in order to record and edit your compositions.  If you use a software sampler such as Steinberg Halion, Native Instruments Kontakt you can import SoundFonts so as to use the samples contained in them.  For a free program which uses SoundFonts check out SynthFont.

MelodyMachine Home